Bridget M. Blodgett

Bridget is a faculty member at the Yale Gordon College of Arts and Sciences in the Simulation Design and Entertainment program at the University of Baltimore. She has recently been granted tenure and promoted to Associate Professor. Her research involves the use of technology within Internet culture and virtual worlds and the social impacts of virtual worlds/Internet culture on offline life. Her current research takes more critical eye to the online game community following recent events involving gender, inclusiveness, and identity. Her dissertation research focused on how technology impacts protest movements in virtual worlds. She is currently engaged as an associate professor teaching several courses on game design and programming for the university. Bridget has her undergraduate degree from the College of Information Sciences and Technology at the Pennsylvania State University. Where she focused on the design and development of technology.

Recent Publications (CV)

Salter, A. & Blodgett, B. (Forthcoming 2017). Toxic Geek Masculinity in Media: Sexism, Trolling, and Identity Policing. New York, NY: Palgrave Macmillan.

Blodgett, B. & Salter, A. (Forthcoming 2017). “Ghostbusters is for White Boys: Understanding the Intersection of the ‘Alt Right’ and Geek Masculinity”.  Communication, Culture, and Critique, Special Issue on Media and the Extreme Right.

Salter, A. & Blodgett, B. (Forthcoming 2017). ‘What Was Missing: The Visibility of Queer Love in Adventure Time and Steven Universe. In J. Brennan’s (Ed.) Queerbaiting: Contemporary Tactics of LGBT Representation. Iowa City, IA: University of Iowa Press.

Salter, A. & Blodgett, B. (2017). “Alt-Right: Ctrl+A; DelPersona Studies. 3(1). Online.

Salter, A. & Blodgett, B. (2017). “This is Fine: Post-Trump Responses in Gaming”. 2017 Foundations of Digital Games (FDG). Cape Cod, MA. August 14 – 17, 2017.         

Blodgett, B. (2017). “Stay on the Payload: Developments in Gaming’s Gender Diversity.” 2017 Popular Culture Association (PCA/ACA) Annual Conference. San Diego, California. April 12 – 16, 2017.

Blodgett, B. & Salter, A. (2017). “The Doctors Who Waited: The Lonely Woman Scientist Trope in Geek TV”. In A. Carlson’s (Ed.) Women in STEM on TV. Jefferson, NC: McFarland & Company.

Blodgett, B.(2015). “Dating Amy Farrah Fowler: Essentializing Femininity and Othering Women in STEM.” Internet Research 16.0: Digital Imaginaries. Phoenix, Arizona. October 21 – 24, 2015.

Blodgett, B. (2015). “Bronies on the Iron Throne: Perceptions of Prosocial Behaviors and Success.” 2015 Popular Culture Association (PCA/ACA) Annual Conference. New Orleans, Louisiana. April 1 – 4, 2015.

Blodgett, B., Salter, A. (2014). “#1ReasonWhy: Game Communities and the Invisible Woman”.  2014 Foundations of Digital Games (FDG). Ft. Lauderdale, Florida. April 3 – 7, 2014.

Salter, A., Blodgett, B. (2013). “#1ReasonWhy Gamers <3 Dickwolves: Understanding Sexism in the Gaming Community.”  Computers & Writing, Frostburg, June 6-9, 2013.

Blodgett, B., Salter, A. (2013). “Hearing ’Lady Game Creators’ Tweet: #1ReasonWhy, Women and Online Discourse in the Game Development Community”.  Internet Research 14.0: Resistance + Appropriation. Denver, Colorado. October 23 – 26, 2013.

Blodgett, B., Salter, A. (2013). “Being Effie: The Hunger Games and War as a Form of Entertainment Media Consumption.” Media and Transition (MiT) 8. Cambridge, Massachusetts. May 3-5, 2013.

Salter, A. and Blodgett, B. (2012) “Hypermasculinity & Dickwolves: The Invisibility of Women in the New Gaming Public.” Journal of Broadcasting & Electronic Media. Vol. 56 Iss: 3, pp. 401 – 416.

Comments are closed.