Slides for 10/26
Finishing 2D
Finishing 2D
The homework due 10/26 is to expand the automated sprite class to perform one of two functions: evade the player sprite or chase the player sprite. If you normally sit on the left side of the class you should write…Continue Reading →
AnimatedSprites
AI & 2D Development
Updated Game code
Object-Oriented-Design
UMLOverview goes over the main components and reasoning behind using UML as a design tool in programming. IBM also has links to basic overviews.
Please write and submit a 250 – 500 word overview of your final project idea. It should include the basics about the game including main goals, themes, major characters (if any), etc. This project should include 5 minutes of playable…Continue Reading →
WindowsGame1
User Input and Collisions Object Oriented Design Sprites, User Input, and Collision